Open 3D Engine OpenParticleSystem Gem API Reference 26.05.0
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OpenParticleSystemEditor::ParticleDocument Class Reference

Inherits AZ::Data::AssetBus::MultiHandler, AzToolsFramework::AssetSystemBus::Handler, and ParticleDocumentRequestBus::Handler.

Public Member Functions

 AZ_RTTI (ParticleDocument, "{0114614B-17AB-4B4A-9761-EB44F23B6FCA}")
 
 AZ_CLASS_ALLOCATOR (ParticleDocument, AZ::SystemAllocator, 0)
 
bool CreateParticle (const AZStd::string_view absuolutePath)
 
void OpenParticle (const AZStd::string_view absuolutePath)
 
bool Open (AZStd::string_view loadPath)
 
bool Save ()
 
bool Close ()
 
bool UpdateAsset ()
 
bool IsOpen () const
 
bool IsModified () const
 
AZStd::string_view GetAbsolutePath () const
 

The documentation for this class was generated from the following file: