Open 3D Engine OpenParticleSystem Gem API Reference
26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Member Functions
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Public Attributes
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List of all members
OpenParticle::CollisionPlane Struct Reference
Public Member Functions
AZ_CLASS_ALLOCATOR
(
CollisionPlane
, AZ::SystemAllocator, 0)
Public Attributes
AZ::Vector3
normal
= { 0.f, 0.f, 1.f }
AZ::Vector3
position
= { 0.f, 0.f, 0.f }
The documentation for this struct was generated from the following file:
Gems/OpenParticleSystem/Code/Source/Serializer/
ParticleBase.h
OpenParticle
CollisionPlane
Generated on Tue May 26 2026 21:02:47 for Open 3D Engine OpenParticleSystem Gem API Reference by
1.9.8