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| AZ_CLASS_ALLOCATOR (CollisionRadius, AZ::SystemAllocator, 0) |
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AZ::Crc32 | RadiusVisibility () const |
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SimuCore::ParticleCore::RadiusCalculationType | type = SimuCore::ParticleCore::RadiusCalculationType::SPRITE |
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SimuCore::ParticleCore::RadiusCalculationMethod | method = SimuCore::ParticleCore::RadiusCalculationMethod::BOUNDS |
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float | radius = 1.f |
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float | radiusScale = 1.f |
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The documentation for this struct was generated from the following file:
- Gems/OpenParticleSystem/Code/Source/Serializer/ParticleBase.h