Open 3D Engine OpenParticleSystem Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
OpenParticle::Curve Struct Reference

Public Member Functions

 AZ_CLASS_ALLOCATOR (Curve, AZ::SystemAllocator, 0)
 

Static Public Member Functions

static CurveInitCurve ()
 

Public Attributes

CurveExtrapMode leftExtrapMode = CurveExtrapMode::CYCLE
 
CurveExtrapMode rightExtrapMode = CurveExtrapMode::CYCLE
 
float valueFactor = 1.0f
 
float timeFactor = 1.0f
 
CurveTickMode tickMode = CurveTickMode::EMIT_DURATION
 
AZStd::vector< KeyPointkeyPoints
 

The documentation for this struct was generated from the following file: