Open 3D Engine OpenParticleSystem Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
OpenParticle::ParticleLOD Struct Reference

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

float m_distance
 
AZStd::vector< AZ::u32 > m_emitters
 

The documentation for this struct was generated from the following file: