Open 3D Engine OpenParticleSystem Gem API Reference 26.05.0
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OpenParticle::SpawnLightEffect Struct Reference

Public Member Functions

 AZ_CLASS_ALLOCATOR (SpawnLightEffect, AZ::SystemAllocator, 0)
 
void ConvertDistIndexVersion (Distribution &distribution)
 

Public Attributes

ValueObjColor lightColorObject = { "lightColorObject", { 1.f, 1.f, 1.f, 1.f } }
 
ValueObjFloat intensityObject = { "intensityObject", 1.f }
 
ValueObjFloat radianScaleObject = { "radianScaleObject", 1.f }
 
AZ::u32 version = 1
 

The documentation for this struct was generated from the following file: