Open 3D Engine OpenParticleSystem Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
OpenParticle::SpawnLocCylinder Struct Reference

Public Member Functions

 AZ_CLASS_ALLOCATOR (SpawnLocCylinder, AZ::SystemAllocator, 0)
 
void CheckParam ()
 

Public Attributes

AZ::Vector3 center = { 0.f, 0.f, 0.f }
 
float radius = 1.f
 
float height = 1.f
 
float angle = 360.f
 
float radiusThickness = 0.f
 
SimuCore::ParticleCore::Axis axis = SimuCore::ParticleCore::Axis::Z_POSITIVE
 

The documentation for this struct was generated from the following file: