Open 3D Engine OpenParticleSystem Gem API Reference 26.05.0
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OpenParticle::SpawnRotation Struct Reference

Public Member Functions

 AZ_CLASS_ALLOCATOR (SpawnRotation, AZ::SystemAllocator, 0)
 
void CheckParam ()
 
void ConvertDistIndexVersion (Distribution &distribution)
 

Public Attributes

ValueObjFloat initAngleObject = { "initAngleObject", 0.f }
 
ValueObjFloat rotateSpeedObject = { "rotateSpeedObject", 0.f }
 
AZ::Vector3 initAxis = { 0, 1, 0 }
 
AZ::Vector3 rotateAxis = { 0, 1, 0 }
 
AZ::u32 version = 1
 

The documentation for this struct was generated from the following file: