Open 3D Engine OpenParticleSystem Gem API Reference
26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Attributes
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List of all members
OpenParticle::UpdateConstForce Struct Reference
Public Member Functions
AZ_CLASS_ALLOCATOR
(
UpdateConstForce
, AZ::SystemAllocator, 0)
void
ConvertDistIndexVersion
(
Distribution
&distribution)
Public Attributes
ValueObjVec3
forceObject
= { "forceObject", { 0.f, 0.f, 0.f } }
AZ::u32
version
= 1
The documentation for this struct was generated from the following file:
Gems/OpenParticleSystem/Code/Source/Serializer/
ParticleBase.h
OpenParticle
UpdateConstForce
Generated on Tue May 26 2026 21:02:47 for Open 3D Engine OpenParticleSystem Gem API Reference by
1.9.8