Open 3D Engine OpenParticleSystem Gem API Reference 26.05.0
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OpenParticle::UpdateSubUv Struct Reference

Public Member Functions

 AZ_CLASS_ALLOCATOR (UpdateSubUv, AZ::SystemAllocator, 0)
 
void CheckParam ()
 

Public Attributes

AZ::u32 framePerSecond = 30
 
AZ::u32 frameNum = 1
 
bool spawnOnly = false
 
bool IndexByEventOrder = false
 

The documentation for this struct was generated from the following file: