Editor PhysX Heightfield Collider Component. More...
#include <EditorHeightfieldColliderComponent.h>
Inherits AzToolsFramework::Components::EditorComponentBase, AzToolsFramework::EntitySelectionEvents::Bus::Handler, PhysX::DebugDraw::DisplayCallback, and EditorHeightfieldColliderRequestBus::Handler.
Public Member Functions | |
| AZ_EDITOR_COMPONENT (EditorHeightfieldColliderComponent, "{C388C3DB-8D2E-4D26-96D3-198EDC799B77}", AzToolsFramework::Components::EditorComponentBase) | |
| void | Activate () override |
| void | Deactivate () override |
| void | BuildGameEntity (AZ::Entity *gameEntity) override |
| void | BlockOnPendingJobs () |
Protected Member Functions | |
| void | OnSelected () override |
| void | OnDeselected () override |
| void | Display (const AzFramework::ViewportInfo &viewportInfo, AzFramework::DebugDisplayRequests &debugDisplay) const |
| void | RequestHeightfieldBaking () override |
Editor PhysX Heightfield Collider Component.
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protectedvirtual |
Implements PhysX::DebugDraw::DisplayCallback.