Request bus for colliders using PhysX mesh assets. More...
#include <EditorColliderComponentRequestBus.h>
Inherits AZ::EntityComponentBus.
Public Member Functions | |
virtual void | SetAssetScale (const AZ::Vector3 &)=0 |
virtual AZ::Vector3 | GetAssetScale () const =0 |
Request bus for colliders using PhysX mesh assets.
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pure virtual |
Gets the scale of the asset collider.
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pure virtual |
Sets the scale of the asset collider.
The | scale of the asset collider. |