Bus used to validate that non-convex meshes are not used with simulation types which do not support them. More...
#include <EditorColliderComponentRequestBus.h>
Inherits AZ::ComponentBus.
Public Member Functions | |
virtual void | ValidateRigidBodyMeshGeometryType ()=0 |
Checks if the the mesh in the collider is correct with the current state of the Rigidbody. | |
Bus used to validate that non-convex meshes are not used with simulation types which do not support them.