Open 3D Engine PhysX Gem API Reference  24.09
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PhysX::EditorSystemComponent Class Reference

#include <EditorSystemComponent.h>

Inherits AZ::Component, Physics::EditorWorldBus::Handler, AzToolsFramework::EditorEntityContextNotificationBus::Handler, AzToolsFramework::EditorEvents::Bus::Handler, and AzToolsFramework::ActionManagerRegistrationNotificationBus::Handler.

Public Member Functions

 AZ_COMPONENT (EditorSystemComponent, "{560F08DC-94F5-4D29-9AD4-CDFB3B57C654}")
 
 EditorSystemComponent (const EditorSystemComponent &)=delete
 
EditorSystemComponentoperator= (const EditorSystemComponent &)=delete
 
void Activate () override
 
void Deactivate () override
 
AzPhysics::SceneHandle GetEditorSceneHandle () const override
 
void OnActionRegistrationHook () override
 
void OnActionContextModeBindingHook () override
 
void OnMenuBindingHook () override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 
static void GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent)
 

Detailed Description

System component for PhysX editor


The documentation for this class was generated from the following file: