Open 3D Engine PhysX Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
PhysX::MaterialManager Class Reference

Material manager specialization for PhysX. More...

#include <PhysXMaterialManager.h>

Inherits AZ::Interface::Registrar.

Public Member Functions

 AZ_RTTI (PhysX::MaterialManager, "{4E0CEA41-A289-44F8-B612-43AC7E2AEE06}", Physics::MaterialManager)
 

Detailed Description

Material manager specialization for PhysX.


The documentation for this class was generated from the following file: