Open 3D Engine PhysX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
Implementation of the PhysX error callback interface directing errors to Open 3D Engine error output. More...
#include <PhysXSdkCallbacks.h>
Inherits physx::PxErrorCallback.
Public Member Functions | |
void | reportError (physx::PxErrorCode::Enum code, const char *message, const char *file, int line) override |
Implementation of the PhysX error callback interface directing errors to Open 3D Engine error output.