PhysX specific implementation of generic physics API RagdollNode class. More...
#include <RagdollNode.h>
Inherits Physics::RagdollNode.
Public Member Functions | |
| AZ_CLASS_ALLOCATOR (RagdollNode, AZ::SystemAllocator) | |
| AZ_RTTI (RagdollNode, "{6AB5AB45-6DE3-4F97-B7C7-CEEB1FEEE721}", Physics::RagdollNode) | |
| RagdollNode (AzPhysics::SceneHandle sceneHandle, const Physics::RagdollNodeConfiguration &nodeConfig) | |
| void | SetJoint (AzPhysics::Joint *joint) |
| AzPhysics::RigidBody & | GetRigidBody () override |
| AzPhysics::Joint * | GetJoint () override |
| bool | IsSimulating () const override |
| AzPhysics::Scene * | GetScene () override |
| AZ::EntityId | GetEntityId () const override |
| AZ::Transform | GetTransform () const override |
| void | SetTransform (const AZ::Transform &transform) override |
| AZ::Vector3 | GetPosition () const override |
| AZ::Quaternion | GetOrientation () const override |
| AZ::Aabb | GetAabb () const override |
| AzPhysics::SceneQueryHit | RayCast (const AzPhysics::RayCastRequest &request) override |
| AZ::Crc32 | GetNativeType () const override |
| void * | GetNativePointer () const override |
| AzPhysics::SimulatedBodyHandle | GetRigidBodyHandle () const |
Static Public Member Functions | |
| static void | Reflect (AZ::ReflectContext *context) |
PhysX specific implementation of generic physics API RagdollNode class.