Open 3D Engine PhysX Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Attributes
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List of all members
PhysX::DebugDraw::Collider::ElementDebugInfo Struct Reference
Public Attributes
int
m_materialSlotIndex
AZ::u32
m_numTriangles
The documentation for this struct was generated from the following file:
Gems/PhysX/Code/Editor/DebugDraw.h
PhysX
DebugDraw
Collider
ElementDebugInfo
Generated on Mon Oct 9 2023 13:49:33 for Open 3D Engine PhysX Gem API Reference by
1.9.6