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AZStd::unordered_map< int, AZStd::vector< AZ::u32 > > | m_triangleIndexesByMaterialSlot |
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AZStd::vector< AZ::Vector3 > | m_verts |
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AZStd::vector< AZ::Vector3 > | m_points |
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AZStd::vector< AZ::u32 > | m_indices |
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The documentation for this struct was generated from the following file:
- Gems/PhysX/Code/Editor/DebugDraw.h