Open 3D Engine PhysX Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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PhysX::Editor::ColumnHeader::Data Struct Reference
Public Attributes
AZStd::string
m_name
AzPhysics::CollisionLayer
m_layer
The documentation for this struct was generated from the following file:
Gems/PhysX/Code/Editor/CollisionGroupsWidget.h
PhysX
Editor
ColumnHeader
Data
Generated on Mon Oct 9 2023 13:49:33 for Open 3D Engine PhysX Gem API Reference by
1.9.6