Open 3D Engine PhysX Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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PhysX::Pipeline::HeightFieldAssetHeader Struct Reference
Public Attributes
AZ::u32
m_assetVersion
= 1
AZ::u32
m_assetDataSize
= 0
The documentation for this struct was generated from the following file:
Gems/PhysX/Code/Source/Pipeline/HeightFieldAssetHandler.h
PhysX
Pipeline
HeightFieldAssetHeader
Generated on Mon Oct 9 2023 13:49:33 for Open 3D Engine PhysX Gem API Reference by
1.9.6