Open 3D Engine Profiler Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <CpuProfiler.h>
Inherits AZStd::intrusive_refcount< AZStd::atomic_uint >.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (CpuTimingLocalStorage, AZ::SystemAllocator) | |
Friends | |
class | CpuProfiler |
Thread local class to keep track of the thread's cached time regions. Each thread keeps track of its own time regions, which is communicated from the CpuProfiler. The CpuProfiler is able to request the cached time regions from the CpuTimingLocalStorage.