Open 3D Engine Profiler Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Profiler::ImGuiTreemap Member List

This is the complete list of members for Profiler::ImGuiTreemap, including all inherited members.

AddMask(const char *label, uint32_t mask)=0Profiler::ImGuiTreemappure virtual
GetName() const =0Profiler::ImGuiTreemappure virtual
Render(int x, int y, int w, int h)=0Profiler::ImGuiTreemappure virtual
SetName(char const *name)=0Profiler::ImGuiTreemappure virtual
SetName(AZ::Name name)=0Profiler::ImGuiTreemappure virtual
SetRoots(AZStd::vector< TreemapNode > &&roots)=0Profiler::ImGuiTreemappure virtual
SetUnitLabel(char const *unitLabel)=0Profiler::ImGuiTreemappure virtual
WeighAndComputeLayout(int w, int h)=0Profiler::ImGuiTreemappure virtual
~ImGuiTreemap()=default (defined in Profiler::ImGuiTreemap)Profiler::ImGuiTreemapvirtual