Open 3D Engine Profiler Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented class members with links to the class documentation for each member:
- a -
AddMask() :
Profiler::ImGuiTreemap
,
Profiler::ImGuiTreemapImpl
- b -
BeginContinuousCapture() :
Profiler::CpuProfiler
BeginRegion() :
Profiler::CpuProfiler
- c -
Create() :
Profiler::ImGuiTreemapFactory
,
Profiler::ImGuiTreemapFactoryImpl
- d -
Destroy() :
Profiler::ImGuiTreemapFactory
,
Profiler::ImGuiTreemapFactoryImpl
- g -
GetName() :
Profiler::ImGuiTreemap
,
Profiler::ImGuiTreemapImpl
GetTimeRegionMap() :
Profiler::CpuProfiler
- i -
Init() :
Profiler::CpuProfiler
IsContinuousCaptureInProgress() :
Profiler::CpuProfiler
- m -
m_children :
Profiler::TreemapNode
m_group :
Profiler::TreemapNode
m_name :
Profiler::TreemapNode
m_tag :
Profiler::TreemapNode
m_tooltip :
Profiler::TreemapNode
m_weight :
Profiler::TreemapNode
- o -
OnSystemTick() :
Profiler::CpuProfiler
- r -
Render() :
Profiler::ImGuiTreemap
,
Profiler::ImGuiTreemapImpl
- s -
SetName() :
Profiler::ImGuiTreemap
,
Profiler::ImGuiTreemapImpl
SetProfilerEnabled() :
Profiler::CpuProfiler
SetRoots() :
Profiler::ImGuiTreemap
,
Profiler::ImGuiTreemapImpl
SetUnitLabel() :
Profiler::ImGuiTreemap
,
Profiler::ImGuiTreemapImpl
- w -
WeighAndComputeLayout() :
Profiler::ImGuiTreemap
,
Profiler::ImGuiTreemapImpl
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