Open 3D Engine Profiler Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Profiler::CachedTimeRegion, including all inherited members.
CachedTimeRegion()=default (defined in Profiler::CachedTimeRegion) | Profiler::CachedTimeRegion | |
CachedTimeRegion(const GroupRegionName &groupRegionName) (defined in Profiler::CachedTimeRegion) | Profiler::CachedTimeRegion | explicit |
CachedTimeRegion(const GroupRegionName &groupRegionName, uint16_t stackDepth, uint64_t startTick, uint64_t endTick) (defined in Profiler::CachedTimeRegion) | Profiler::CachedTimeRegion | |
m_endTick (defined in Profiler::CachedTimeRegion) | Profiler::CachedTimeRegion | |
m_groupRegionName (defined in Profiler::CachedTimeRegion) | Profiler::CachedTimeRegion | |
m_stackDepth (defined in Profiler::CachedTimeRegion) | Profiler::CachedTimeRegion | |
m_startTick (defined in Profiler::CachedTimeRegion) | Profiler::CachedTimeRegion |