Open 3D Engine RecastNavigation Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <RecastNavigationMeshComponent.h>
Inherits AzFramework::Components::ComponentAdapter< RecastNavigationMeshComponentController, RecastNavigationMeshConfig >.
Public Member Functions | |
AZ_COMPONENT (RecastNavigationMeshComponent, RecastNavigationMeshComponentTypeId, BaseClass) | |
RecastNavigationMeshComponent (const RecastNavigationMeshConfig &config) | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Calculates a navigation mesh with the triangle data provided by @RecastNavigationPhysXProviderComponent. Path calculation is done using @DetourNavigationComponent.