Open 3D Engine ROS2 Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ROS2::SdfAssetBuilder Class Reference

#include <SdfAssetBuilder.h>

Inherits AssetBuilderSDK::AssetBuilderCommandBus::Handler.

Public Member Functions

 AZ_RTTI (ROS2::SdfAssetBuilder, "{F5A45C1B-1D9F-4898-8E31-499C3787DA76}")
 
void CreateJobs (const AssetBuilderSDK::CreateJobsRequest &request, AssetBuilderSDK::CreateJobsResponse &response) const
 
void ProcessJob (const AssetBuilderSDK::ProcessJobRequest &request, AssetBuilderSDK::ProcessJobResponse &response) const
 
void ShutDown () override
 

Detailed Description

Builder to convert the following file types into procedural prefab assets:


The documentation for this class was generated from the following file: