Open 3D Engine ROS2 Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Interface class allowing requesting Spawner interface from other components. More...
#include <SpawnerBus.h>
Inherits AZ::ComponentBus.
Public Member Functions | |
AZ_RTTI (SpawnerRequests, "{3C42A3A1-1B8E-4800-9473-E4441315D7C8}") | |
virtual const AZ::Transform & | GetDefaultSpawnPose () const =0 |
virtual AZStd::unordered_map< AZStd::string, SpawnPointInfo > | GetAllSpawnPointInfos () const =0 |
Static Public Attributes | |
static constexpr AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Single |
Interface class allowing requesting Spawner interface from other components.
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pure virtual |
Default spawn pose getter