Open 3D Engine ROS2 Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Abstracted from ROS message: http://docs.ros.org/en/api/ackermann_msgs/html/msg/AckermannDrive.html. More...
#include <AckermannCommandStruct.h>
Public Member Functions | |
AZ_TYPE_INFO (AckermannCommandStruct, "{6D03C30F-F06B-4CEE-8AD1-DDCCCB57C4B5}") | |
Public Attributes | |
float | m_steeringAngle = 0 |
desired virtual angle (radians) | |
float | m_steeringAngleVelocity = 0 |
desired rate of change (radians/s) | |
float | m_speed = 0 |
desired forward speed (m/s) | |
float | m_acceleration = 0 |
desired acceleration (m/s^2) | |
float | m_jerk = 0 |
desired jerk (m/s^3) | |
Abstracted from ROS message: http://docs.ros.org/en/api/ackermann_msgs/html/msg/AckermannDrive.html.