A structure capturing configuration of Following Camera.
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#include <FollowingCameraConfiguration.h>
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static void | Reflect (AZ::ReflectContext *context) |
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AZStd::vector< AZ::EntityId > | m_predefinedViews |
| | List of predefined views.
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int | m_defaultView { 0 } |
| | Index of the default view.
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int | m_smoothingBuffer = 30 |
| | Number of past transforms used to smooth, larger value gives smoother result, but more lag.
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float | m_zoomSpeed = 0.06f |
| | Speed of zooming.
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float | m_rotationSpeed = 0.05f |
| | Rotation Speed around the target.
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bool | m_lockZAxis = false |
| | Lock the Z axis of the camera.
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const float | m_opticalAxisTranslationMin = 0.0f |
| | Minimum zoom distance.
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A structure capturing configuration of Following Camera.
The documentation for this struct was generated from the following file:
- Gems/ROS2/Code/Source/SimulationUtils/FollowingCameraConfiguration.h