A system component providing functionality related to saving / loading persistent user data. More...
#include <SaveDataSystemComponent.h>
Inherits AZ::Component, and SaveDataRequestBus::Handler.
Classes | |
| class | Implementation |
| Base class for platform specific implementations of the save data system component. More... | |
Public Member Functions | |
| AZ_COMPONENT (SaveDataSystemComponent, "{35790061-347E-47F1-B803-9523752ECD39}") | |
| SaveDataSystemComponent ()=default | |
| Default constructor. | |
| ~SaveDataSystemComponent () override=default | |
| Default destructor. | |
| void | Activate () override |
| AZ::Component::Activate | |
| void | Deactivate () override |
| AZ::Component::Deactivate | |
Protected Member Functions | |
| void | SaveDataBuffer (const SaveDataBufferParams &saveDataBufferParams) override |
| SaveData::SaveDataRequests::SaveDataBuffer | |
| void | LoadDataBuffer (const LoadDataBufferParams &loadDataBufferParams) override |
| SaveData::SaveDataRequests::LoadDataBuffer | |
| void | SetSaveDataDirectoryPath (const char *saveDataDirectoryPath) override |
| SaveData::SaveDataRequests::SetSaveDataDirectoryPath | |
A system component providing functionality related to saving / loading persistent user data.