Inherits AZ::EBusTraits.
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using | BusIdType = AZ::EntityId |
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virtual void | OnSlotInputChanged (const SlotId &) |
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virtual void | OnSlotAdded (const SlotId &) |
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virtual void | OnSlotRemoved (const SlotId &) |
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virtual void | OnSlotRenamed (const SlotId &, AZStd::string_view) |
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virtual void | OnSlotDisplayTypeChanged (const SlotId &, const ScriptCanvas::Data::Type &) |
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virtual void | OnSlotActiveVariableChanged (const SlotId &, const VariableId &oldVariableId, const VariableId &newVariableId) |
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virtual void | OnSlotsReordered () |
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virtual void | OnNodeDisabled () |
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virtual void | OnNodeEnabled () |
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static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::ById |
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The documentation for this class was generated from the following file:
- Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/NodeBus.h