Open 3D Engine ScriptCanvas Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ScriptCanvasBuilder::Worker Class Reference

Inherits AssetBuilderSDK::AssetBuilderCommandBus::Handler.

Public Member Functions

 Worker (const Worker &)=delete
 
void Activate (const AssetHandlers &handlers)
 
void CreateJobs (const AssetBuilderSDK::CreateJobsRequest &request, AssetBuilderSDK::CreateJobsResponse &response) const
 Asset Builder Callback Functions.
 
const char * GetFingerprintString () const
 
int GetVersionNumber () const
 
void ProcessJob (const AssetBuilderSDK::ProcessJobRequest &request, AssetBuilderSDK::ProcessJobResponse &response) const
 
void ShutDown () override
 

Static Public Member Functions

static AZ::Uuid GetUUID ()
 

The documentation for this class was generated from the following file: