Inherits ScriptCanvasEditor::VariableNodeDescriptorComponent.
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| AZ_COMPONENT (SetVariableNodeDescriptorComponent, "{5C1183AC-09E9-4D43-A6F4-76B4F3EE18ED}", VariableNodeDescriptorComponent) |
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| AZ_COMPONENT (VariableNodeDescriptorComponent, "{80CB9400-E40D-4DC7-B185-412F766C8565}", NodeDescriptorComponent) |
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| VariableNodeDescriptorComponent (NodeDescriptorType descriptorType) |
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void | Activate () override |
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void | Deactivate () override |
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void | OnVariableRenamed (AZStd::string_view variableName) override |
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void | OnVariableRemoved () override |
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void | OnVariableIdChanged (const ScriptCanvas::VariableId &oldVariableId, const ScriptCanvas::VariableId &newVariableId) override |
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void | OnSceneMemberAboutToSerialize (GraphCanvas::GraphSerialization &graphSerialization) override |
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void | OnSceneMemberDeserialized (const AZ::EntityId &graphId, const GraphCanvas::GraphSerialization &graphSerialization) override |
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ScriptCanvas::VariableId | GetVariableId () const override |
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| AZ_COMPONENT (NodeDescriptorComponent, "{C775A98E-D64E-457F-8ABA-B34CBAD10905}") |
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| NodeDescriptorComponent (NodeDescriptorType descriptorType) |
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void | Init () override |
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void | Activate () override |
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void | Deactivate () override |
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NodeDescriptorType | GetType () const override |
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NodeDescriptorComponent * | GetDescriptorComponent () override |
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void | OnAddedToScene (const AZ::EntityId &sceneId) override final |
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void | OnNodeDisabled () override |
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void | OnNodeEnabled () override |
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static void | Reflect (AZ::ReflectContext *reflectContext) |
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static void | Reflect (AZ::ReflectContext *reflectContext) |
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static void | Reflect (AZ::ReflectContext *reflect) |
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void | UpdateTitle (AZStd::string_view variableName) override |
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void | OnAddedToGraphCanvasGraph (const AZ::EntityId &sceneId, const AZ::EntityId &scriptCanvasEntityId) override |
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virtual void | UpdateTitle (AZStd::string_view variableName) |
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virtual void | OnAddedToGraphCanvasGraph (const GraphCanvas::GraphId &graphId, const AZ::EntityId &scriptCanvasNodeId) |
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virtual AZ::EntityId | FindScriptCanvasNodeId () const |
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◆ UpdateTitle()
void ScriptCanvasEditor::SetVariableNodeDescriptorComponent::UpdateTitle |
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AZStd::string_view |
variableName | ) |
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overrideprotectedvirtual |
The documentation for this class was generated from the following file:
- Gems/ScriptCanvas/Code/Editor/GraphCanvas/Components/NodeDescriptors/SetVariableNodeDescriptorComponent.h