Open 3D Engine ScriptCanvas Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ScriptCanvasEditor::Workspace Class Reference

Manages the Save/Restore operations of the user's last opened and focused graphs. More...

#include <MainWindow.h>

Public Member Functions

 Workspace (MainWindow *mainWindow)
 
void Save ()
 Saves the current state of the workspace (which assets are open, which asset is in focus)
 
void Restore ()
 Restores the workspace to the previously saved state (opens all previously opened assets and sets focus on what was in focus)
 

Detailed Description

Manages the Save/Restore operations of the user's last opened and focused graphs.


The documentation for this class was generated from the following file: