Open 3D Engine ScriptCanvas Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ScriptCanvas::Execution::OutInterpretedResult Struct Reference

Public Member Functions

 AZ_TYPE_INFO (OutInterpretedResult, "{F0FB088C-2FA2-473A-8548-CA7D0B372ABE}")
 
 AZ_CLASS_ALLOCATOR (OutInterpretedResult, AZ::SystemAllocator)
 
 OutInterpretedResult (lua_State *lua)
 
 OutInterpretedResult (OutInterpretedResult &&source) noexcept
 
OutInterpretedResultoperator= (OutInterpretedResult &&source) noexcept
 
void operator() (AZ::BehaviorArgument *resultBVP, AZ::BehaviorArgument *argsBVPs, int numArguments)
 
 OutInterpretedResult (const OutInterpretedResult &source)
 

Public Attributes

int m_lambdaRegistryIndex
 
lua_State * m_lua
 

The documentation for this struct was generated from the following file: