Open 3D Engine ScriptCanvas Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ScriptCanvasEditor::CustomNodeModelInformation Struct Reference

Inherits ScriptCanvasEditor::NodePaletteModelInformation.

Public Member Functions

 AZ_RTTI (CustomNodeModelInformation, "{481FB8AE-8683-4E50-95C1-B4B1C1B6806C}", NodePaletteModelInformation)
 
 AZ_CLASS_ALLOCATOR (CustomNodeModelInformation, AZ::SystemAllocator)
 
- Public Member Functions inherited from ScriptCanvasEditor::NodePaletteModelInformation
 AZ_RTTI (NodePaletteModelInformation, "{CC031806-7610-4C29-909D-9527F265E014}")
 
 AZ_CLASS_ALLOCATOR (NodePaletteModelInformation, AZ::SystemAllocator)
 
void PopulateTreeItem (GraphCanvas::NodePaletteTreeItem &treeItem) const
 

Public Attributes

AZ::Uuid m_typeId = AZ::Uuid::CreateNull()
 
- Public Attributes inherited from ScriptCanvasEditor::NodePaletteModelInformation
ScriptCanvas::NodeTypeIdentifier m_nodeIdentifier {}
 
AZStd::string m_displayName
 
AZStd::string m_toolTip
 
AZStd::string m_categoryPath
 
AZStd::string m_styleOverride
 
AZStd::string m_titlePaletteOverride
 

The documentation for this struct was generated from the following file: