Open 3D Engine ScriptCanvasDeveloper Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <GenericActions.h>
Inherits ScriptCanvas::Developer::EditorAutomationAction.
Inherited by ScriptCanvas::Developer::EnsureSceneRectVisibleAction, and ScriptCanvas::Developer::ProcessUserEventsAction.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (DelayAction, AZ::SystemAllocator) | |
AZ_RTTI (DelayAction, "{44927F65-58DF-4142-8C04-6EC7A10050FB}", EditorAutomationAction) | |
DelayAction (AZStd::chrono::milliseconds delayTime=AZStd::chrono::milliseconds(250)) | |
void | SetupAction () override |
bool | Tick () override |
Public Member Functions inherited from ScriptCanvas::Developer::EditorAutomationAction | |
AZ_CLASS_ALLOCATOR (EditorAutomationAction, AZ::SystemAllocator) | |
bool | IsAtPreconditionLimit () const |
virtual bool | IsMissingPrecondition () |
void | ResetPreconditionAttempts () |
EditorAutomationAction * | GenerationPreconditionActions () |
void | SignalActionBegin () |
virtual ActionReport | GenerateReport () const |
Additional Inherited Members | |
Protected Member Functions inherited from ScriptCanvas::Developer::EditorAutomationAction | |
virtual EditorAutomationAction * | GenerateMissingPreconditionAction () |
EditorAutomationAction that will delay for the specified time