Open 3D Engine ScriptCanvasDeveloper Gem API Reference 23.10.0
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ScriptCanvas::Developer::MouseMoveAction Class Reference

#include <EditorMouseActions.h>

Inherits ScriptCanvas::Developer::EditorAutomationAction.

Public Member Functions

 AZ_CLASS_ALLOCATOR (MouseMoveAction, AZ::SystemAllocator)
 
 AZ_RTTI (MouseMoveAction, "{AEA337E8-0B2F-443B-AFFB-5688CB996D8E}", EditorAutomationAction)
 
 MouseMoveAction (QPoint targetPosition, int ticks=20)
 
void SetupAction () override
 
bool Tick () override
 
- Public Member Functions inherited from ScriptCanvas::Developer::EditorAutomationAction
 AZ_CLASS_ALLOCATOR (EditorAutomationAction, AZ::SystemAllocator)
 
bool IsAtPreconditionLimit () const
 
virtual bool IsMissingPrecondition ()
 
void ResetPreconditionAttempts ()
 
EditorAutomationActionGenerationPreconditionActions ()
 
void SignalActionBegin ()
 
virtual bool Tick ()=0
 
virtual ActionReport GenerateReport () const
 

Additional Inherited Members

- Protected Member Functions inherited from ScriptCanvas::Developer::EditorAutomationAction
virtual EditorAutomationActionGenerateMissingPreconditionAction ()
 
virtual void SetupAction ()
 

Detailed Description

EditorAutomationAction that will simulate a user moving their mouse to the specified point

Member Function Documentation

◆ SetupAction()

void ScriptCanvas::Developer::MouseMoveAction::SetupAction ( )
overridevirtual

◆ Tick()

bool ScriptCanvas::Developer::MouseMoveAction::Tick ( )
overridevirtual

The documentation for this class was generated from the following file: