#include <EditorMouseActions.h>
Inherits ScriptCanvas::Developer::EditorAutomationAction.
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| AZ_CLASS_ALLOCATOR (MouseMoveAction, AZ::SystemAllocator) |
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| AZ_RTTI (MouseMoveAction, "{AEA337E8-0B2F-443B-AFFB-5688CB996D8E}", EditorAutomationAction) |
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| MouseMoveAction (QPoint targetPosition, int ticks=20) |
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void | SetupAction () override |
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bool | Tick () override |
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| AZ_CLASS_ALLOCATOR (EditorAutomationAction, AZ::SystemAllocator) |
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bool | IsAtPreconditionLimit () const |
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virtual bool | IsMissingPrecondition () |
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void | ResetPreconditionAttempts () |
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EditorAutomationAction * | GenerationPreconditionActions () |
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void | SignalActionBegin () |
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virtual bool | Tick ()=0 |
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virtual ActionReport | GenerateReport () const |
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EditorAutomationAction that will simulate a user moving their mouse to the specified point
◆ SetupAction()
void ScriptCanvas::Developer::MouseMoveAction::SetupAction |
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overridevirtual |
◆ Tick()
bool ScriptCanvas::Developer::MouseMoveAction::Tick |
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overridevirtual |
The documentation for this class was generated from the following file:
- Gems/ScriptCanvasDeveloper/Code/Editor/Include/ScriptCanvasDeveloperEditor/EditorAutomation/EditorAutomationActions/EditorMouseActions.h