Open 3D Engine ScriptEvents Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits ScriptEvents::ScriptEventsHandler.
Public Member Functions | |
AZ_RTTI (DefaultBehaviorHandler, "{0AB58075-EE4F-49D7-83D4-E1250CC4471E}", ScriptEventsHandler) | |
AZ_CLASS_ALLOCATOR (DefaultBehaviorHandler, AZ::SystemAllocator) | |
DefaultBehaviorHandler (AZ::BehaviorEBus *ebus, const ScriptEvents::ScriptEvent *) | |
AZ::BehaviorArgument * | GetBusId () override |
int | GetFunctionIndex (const char *name) const override |
AZ::BehaviorEBusHandler. | |
bool | Connect (AZ::BehaviorArgument *address=nullptr) override |
void | Disconnect (AZ::BehaviorArgument *address=nullptr) override |
Public Member Functions inherited from ScriptEvents::ScriptEventsHandler | |
AZ_RTTI (ScriptEventsHandler, "{4272AECB-F1A7-4B22-8537-2EE6492EC132}", AZ::BehaviorEBusHandler) | |
AZ_CLASS_ALLOCATOR (ScriptEventsHandler, AZ::SystemAllocator) | |
bool | IsConnected () override |
bool | IsConnectedId (AZ::BehaviorArgument *) override |