Open 3D Engine ScriptEvents Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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An event's parameter definition, see (ScriptEventMethod) More...
#include <ScriptEventParameter.h>
Public Member Functions | |
AZ_TYPE_INFO (Parameter, "{0DA4809B-08A6-49DC-9024-F81645D97FAC}") | |
Parameter (const Parameter &rhs) | |
Parameter (AZ::ScriptDataContext &dc) | |
void | FromScript (AZ::ScriptDataContext &dc) |
AZ::Outcome< bool, AZStd::string > | Validate () const |
AZStd::string | GetName () const |
AZStd::string | GetTooltip () const |
AZ::Uuid | GetType () const |
ScriptEventData::VersionedProperty & | GetNameProperty () |
ScriptEventData::VersionedProperty & | GetTooltipProperty () |
ScriptEventData::VersionedProperty & | GetTypeProperty () |
const ScriptEventData::VersionedProperty & | GetNameProperty () const |
const ScriptEventData::VersionedProperty & | GetTooltipProperty () const |
const ScriptEventData::VersionedProperty & | GetTypeProperty () const |
void | PreSave () |
void | Flatten () |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
An event's parameter definition, see (ScriptEventMethod)