Open 3D Engine ScriptEvents Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::Data::Asset< ScriptEventsAsset >.
Public Member Functions | |
AZ_RTTI (ScriptEventsAssetPtr, "{CE2C30CB-709B-4BC0-BAEE-3D192D33367D}", BaseType) | |
AZ_CLASS_ALLOCATOR (ScriptEventsAssetPtr, AZ::SystemAllocator) | |
ScriptEventsAssetPtr (AZ::Data::AssetLoadBehavior loadBehavior=AZ::Data::AssetLoadBehavior::PreLoad) | |
ScriptEventsAssetPtr (const ScriptEventsAssetPtr &scriptEventsAsset)=default | |
ScriptEventsAssetPtr (ScriptEventsAssetPtr &&scriptEventsAsset)=default | |
ScriptEventsAssetPtr & | operator= (const ScriptEventsAssetPtr &)=default |
ScriptEventsAssetPtr & | operator= (ScriptEventsAssetPtr &&)=default |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |