#include <ScriptEventsBus.h>
Public Member Functions | |
| ScriptEventKey (AZ::Data::AssetId assetId, AZ::u32 version) | |
| bool | operator== (const ScriptEventKey &rhs) const |
Public Attributes | |
| AZ::Data::AssetId | m_assetId |
| AZ::u32 | m_version |
Used as the key into a map of ScriptEvents, it relies on the asset and version in order to support storing multiple versions of a ScriptEvent definition.