Open 3D Engine ScriptEvents Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ScriptEventsBus.h>
Public Member Functions | |
ScriptEventKey (AZ::Data::AssetId assetId, AZ::u32 version) | |
bool | operator== (const ScriptEventKey &rhs) const |
Public Attributes | |
AZ::Data::AssetId | m_assetId |
AZ::u32 | m_version |
Used as the key into a map of ScriptEvents, it relies on the asset and version in order to support storing multiple versions of a ScriptEvent definition.