Open 3D Engine ScriptEvents Gem API Reference  24.09
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ScriptEvents::ScriptEventKey Struct Reference

#include <ScriptEventsBus.h>

Public Member Functions

 ScriptEventKey (AZ::Data::AssetId assetId, AZ::u32 version)
 
bool operator== (const ScriptEventKey &rhs) const
 

Public Attributes

AZ::Data::AssetId m_assetId
 
AZ::u32 m_version
 

Detailed Description

Used as the key into a map of ScriptEvents, it relies on the asset and version in order to support storing multiple versions of a ScriptEvent definition.


The documentation for this struct was generated from the following file: