Open 3D Engine StartingPointInput Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::Component, AZ::Data::AssetBus::Handler, InputConfigurationComponentRequestBus::Handler, and AzFramework::EditorEntityEvents.
Public Member Functions | |
AZ_COMPONENT (InputConfigurationComponent, "{3106EE2A-4816-433E-B855-D17A6484D5EC}", AzFramework::EditorEntityEvents) | |
void | Init () override |
void | Activate () override |
void | Deactivate () override |
void | EditorSetPrimaryAsset (const AZ::Data::AssetId &assetId) override |
AzFramework::EditorEntityEvents. | |
Static Public Member Functions | |
static void | GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided) |
static void | Reflect (AZ::ReflectContext *reflection) |