Open 3D Engine StartingPointInput Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
StartingPointInput::InputEventNotificationId Class Reference

Public Member Functions

 AZ_TYPE_INFO (InputEventNotificationId, "{9E0F0801-348B-4FF9-AF9B-858D59404968}")
 
 InputEventNotificationId (const AzFramework::LocalUserId &localUserId, const AZ::Crc32 &actionNameCrc)
 
 InputEventNotificationId (const AzFramework::LocalUserId &localUserId, const char *actionName)
 
 InputEventNotificationId (const AZ::Crc32 &actionNameCrc)
 
 InputEventNotificationId (const char *actionName)
 
bool operator== (const InputEventNotificationId &rhs) const
 
InputEventNotificationId Clone () const
 
AZStd::string ToString () const
 

Public Attributes

AzFramework::LocalUserId m_localUserId
 
AZ::Crc32 m_actionNameCrc
 

The documentation for this class was generated from the following file: