Open 3D Engine StartingPointInput Gem API Reference  24.09
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StartingPointInput::InputHandlerNodeable Class Reference

Input handles raw input from any source and outputs Pressed, Held, and Released input events. More...

#include <InputHandlerNodeable.h>

Inherits ScriptCanvas::Nodeable, and InputEventNotificationBus::Handler.

Public Member Functions

 AZ_CLASS_ALLOCATOR (InputHandlerNodeable, AZ::SystemAllocator)
 

Protected Member Functions

void OnDeactivate () override
 
void OnPressed (float value) override
 InputEventNotificationBus::Handler.
 
void OnHeld (float value) override
 
void OnReleased (float value) override
 

Detailed Description

Input handles raw input from any source and outputs Pressed, Held, and Released input events.


The documentation for this class was generated from the following file: