#include <InputNode.h>
Inherits ScriptCanvas::Node.
Public Member Functions | |
| SCRIPTCANVAS_NODE (InputNode) | |
| InputNode (const InputNode &)=default | |
| InputNode & | operator= (const InputNode &)=default |
Public Attributes | |
| AZStd::string | m_eventName |
| float | m_value |
Input handles raw input from any source and outputs Pressed, Held, and Released input events This nodes id deprecated in favor of its nodeable counterpart.