Open 3D Engine SurfaceData Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
SurfaceData::EditorSurfaceDataSystemConfig Class Reference

Inherits AZ::ComponentConfig.

Public Member Functions

 AZ_CLASS_ALLOCATOR (EditorSurfaceDataSystemConfig, AZ::SystemAllocator)
 
 AZ_RTTI (EditorSurfaceDataSystemConfig, "{13B511DF-B649-474C-AC32-1E1026DBB303}", AZ::ComponentConfig)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

The documentation for this class was generated from the following file: