Open 3D Engine SurfaceData Gem API Reference 23.10.0
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SurfaceData::SurfaceDataModifierRequests Class Referenceabstract

#include <SurfaceDataModifierRequestBus.h>

Inherits AZ::EBusSharedDispatchTraits< SurfaceDataModifierRequests >.

Public Types

typedef AZ::u32 BusIdType
 

Public Member Functions

virtual void ModifySurfacePoints (AZStd::span< const AZ::Vector3 > positions, AZStd::span< const AZ::EntityId > creatorEntityIds, AZStd::span< SurfaceData::SurfaceTagWeights > weights) const =0
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single
 
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById
 

Detailed Description

The EBus is used to request information about a surface. This bus uses shared dispatches, which means that all requests on the bus can run in parallel, but will NOT run in parallel with bus connections / disconnections.


The documentation for this class was generated from the following file: