Open 3D Engine SurfaceData Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
AZ_RTTI (SurfaceDataSystem, "{381E1C98-F942-434D-B0C7-22F1AFB679A9}") | |
virtual void | GetSurfacePoints (const AZ::Vector3 &inPosition, const SurfaceTagVector &desiredTags, SurfacePointList &surfacePointList) const =0 |
virtual void | GetSurfacePointsFromRegion (const AZ::Aabb &inRegion, const AZ::Vector2 stepSize, const SurfaceTagVector &desiredTags, SurfacePointList &surfacePointLists) const =0 |
virtual void | GetSurfacePointsFromList (AZStd::span< const AZ::Vector3 > inPositions, const SurfaceTagVector &desiredTags, SurfacePointList &surfacePointLists) const =0 |
virtual SurfaceDataRegistryHandle | RegisterSurfaceDataProvider (const SurfaceDataRegistryEntry &entry)=0 |
virtual void | UnregisterSurfaceDataProvider (const SurfaceDataRegistryHandle &handle)=0 |
virtual void | UpdateSurfaceDataProvider (const SurfaceDataRegistryHandle &handle, const SurfaceDataRegistryEntry &entry)=0 |
virtual SurfaceDataRegistryHandle | RegisterSurfaceDataModifier (const SurfaceDataRegistryEntry &entry)=0 |
virtual void | UnregisterSurfaceDataModifier (const SurfaceDataRegistryHandle &handle)=0 |
virtual void | UpdateSurfaceDataModifier (const SurfaceDataRegistryHandle &handle, const SurfaceDataRegistryEntry &entry)=0 |
virtual void | RefreshSurfaceData (const SurfaceDataRegistryHandle &providerHandle, const AZ::Aabb &dirtyArea)=0 |
virtual SurfaceDataRegistryHandle | GetSurfaceDataProviderHandle (const AZ::EntityId &providerEntityId)=0 |
virtual SurfaceDataRegistryHandle | GetSurfaceDataModifierHandle (const AZ::EntityId &modifierEntityId)=0 |